Index
A
Activate Symmetry, ZBrush, 308
Add Selected Objects, Maya, 406
Add Targets, 3ds Max, 580
Affect Pivot Only, 3ds Max, 481
Alpha channel, texture combination in Virtools, 220
Alpha map
creation
Alpha menu, ZBrush, 303
Ambient occlusion (AO) map, 3ds Max, 532–536, 545–546, 586–587
Anatomy
golden ratio, 472
heads and character height, 115
importance in character design, 471–472
Angle snap, 3ds Max, 31
Animation, Maya walkanimation, 200–203
Animation Editors, Maya, 450
Animation Snapshot, Maya, 201
AO map, see Ambient occlusion map
Append Polygon Tool, Maya, 372–373, 431
Arc Rotate SubObject, ...
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