Learning Outcomes

By the end of this chapter, you will be able to:

Create a new Unity project.

Navigate the Unity interface.

Organize the Unity project assets.

Manipulate GameObjects in the Unity scene.

Navigate the Unity scene.

If you remember from earlier, when you open up Unity, you see the Projects menu.

Click on the option for “New.”

Give your project a name – I’ll call mine “AudioForGamesFMODandUnity.” Leave it set to the 3D default.

The organization name will already be filled in from when you created your Unity account, so all that’s left to be done is to set the Save location.

It’s possible to bring in Asset Packages from here, but this only allows you to bring in an entire package in one go. There’s ...

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