Chapter 6

Digital Painting Color Maps

In this chapter, you will be stepping out of Blender briefly to add colored details to your zombie. This is best done by painting these details in other programs such as Adobe Photoshop or GIMP. To add these details, you will utilize the UV template and normal map you created in previous chapters. To help you create your zombie’s color map, this chapter will give you non-software-specific advice that can be applied to many digital painting programs.

This chapter covers the following topics:

  • Understanding digital painting
  • Preparing for color map painting
  • Digital painting best practices
  • Applying the color map to the zombie

Understanding Digital Painting

In Chapter 1, “Basic Game Art Concepts,” digital painting ...

Get Game Character Creation with Blender and Unity now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.