In Scans directory:
The concepting is complete for our characters Kila and Grae, so it’s time to move onto the computer and into Maya.
We begin this chapter by showing you how to prepare and store your artwork, as well as the procedure for configuring Maya’s environment. Then we’ll explore the basic modeling tools as we begin to build our characters.
You are now ready to create your characters. You have all the needed resources, which you have gathered yourself or have received from another concept artist. For a given character, you should have at hand the following: