Chapter 9. Texture Painting
CD Files
Kila_Texture.mb
Grae_Texture.mb
KilaBody.psd
KilaHair.psd
KilaHead.psd
GraeBody.psd
GraeMisc.psd
GraeWing.psd
KilaBody.tga
KilaBody_Bump.tga
KilaBody_Spec.tga
KilaHair.tga
KilaHair_Bump.tga
KilaHair_Spec.tga
KilaHead.tga
KilaHead_Bump.tga
KilaHead_Spec.tga
GraeBody.tga
GraeBody_Bump.tga
GraeBody_Spec.tga
GraeMisc.tga
GraeMisc_Bump.tga
GraeMisc_Spec.tga
GraeWing.tga
This chapter covers various texturing techniques. It is not, however, a chapter on “how to draw.” Rather, it explains how to use Maya in conjuction with Adobe Photoshop to prepare and paint your characters’ textures. We also discuss how best to optimize your pages to get the file size as small as possible.
I chose Photoshop for our work in this ...
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