A “wannabe” game designer wanted my mentoring. He had three game
design concepts that he thought would earn him millions and have the
major publishers begging to sell his games.
His background was working as an international contract lawyer and he
had a graduate degree in international business law and an undergraduate
degree in paleontology (dinosaur scientist). He had played a lot of recent
games, especially sims, RPGs, and FPSs. He played both single- as well as
multiplayer versions of his favorite games on the Internet, but he had
never designed a game, let alone worked on a game in any capacity.
Let’s look ...
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