October 2012
Beginner
336 pages
7h 51m
English
Unless you’re going after a very specific niche market, your iOS game should be free to play and monetized with in-app payments. Although costly, targeted advertising is an important way to drive installs of your game. However, avoid offer walls, which generally don’t attract paying players.
See Chapter 11, “Quick Survey of the iOS Game Market,” for more information.
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