Summary

Here are the key points we covered in this chapter:

  • On iOS, 2D or 2.5D games that leverage the touch interface tend to do better than full 3D games and ports of game console titles.
  • On Facebook, games that make use of the social network’s friend-sharing features, and are designed for quick gameplay sessions and point-and-click control, do better than 3D games and those with a solo gameplay focus.
  • On the web, genres targeted at specific demographics (match-3 puzzles for women, dress-up games for younger girls, shooter/action games for young males, and so on) tend to do well. In addition, tower defense, launcher games, and hybrid games that combine genre elements or add a twist to popular gameplay features also perform well. By contrast, sports and most puzzles games are usually less successful (the latter due to overabundance).

Get Game Design Secrets now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.