October 2012
Beginner
336 pages
7h 51m
English
Chapter 11
Quick Survey of the iOS Game Market
In This Chapter
The audience for games on the iPhone, iPad, and iPod is vast and growing vaster every day. However, while many developers have found huge success on the App Store with their games, far more wind up floundering in a market that’s saturated with competitors. As a starting guide into that fiercely competitive terrain, this chapter contains a brief sketch of the iOS game market—who buys and spends money on those games, how most of the money is made, why advertising is necessary, plus the pros and cons of distributing your game using a publisher.
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