Skip to Content
Game Design Workshop, 3rd Edition
book

Game Design Workshop, 3rd Edition

by Tracy Fullerton
March 2014
Beginner
535 pages
20h 36m
English
A K Peters/CRC Press
Content preview from Game Design Workshop, 3rd Edition

Chapter 3

Working with Formal Elements

Exercise 3.1: Gin Rummy

Let’s take the classic card game gin rummy. There are two basic procedures to a turn in gin rummy: drawing and discarding. Take away the discard procedure and try to play the game. What happens?

Now take away both the discard procedure and the draw procedure, and then play the game. What’s missing from the game?

Put the drawing and discarding procedures back, but take out the rule that says that an opponent can “lay off” unmatched cards to extend the knocker’s sets. Is the game still playable with this change?

Now put back the original rules, but take away the objective and play the game again. What happens this time?

What does this exercise tell us about the formal elements of games? ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Design Workshop, 5th Edition

Game Design Workshop, 5th Edition

Tracy Fullerton

Publisher Resources

ISBN: 9781482217179