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Game Development Patterns and Best Practices
book

Game Development Patterns and Best Practices

by John P. Doran, Matt Casanova
April 2017
Beginner to intermediate content levelBeginner to intermediate
394 pages
9h 16m
English
Packt Publishing

Overview

In "Game Development Patterns and Best Practices," you'll master key patterns and best practices to create games that are both fun and technically robust. This guide takes you through design pattern implementations tailored for game development, helping you write cleaner, modular, and efficient code for AAA-quality games.

What this Book will help me do

  • Understand and apply essential game development design patterns.
  • Reduce code complexity and maintenance through modular programming.
  • Learn to optimize game performance using advanced memory management techniques.
  • Improve collaboration through consistent and understandable coding standards.
  • Develop skills to refactor code and alleviate common game design issues.

Author(s)

John P. Doran is an experienced game developer and educator with a history of creating and consulting on various gaming projects. Along with None Casanova, who brings a rich understanding of design patterns applied practically to game development, they make a team committed to sharing their knowledge to empower aspirant developers. Their approachable teaching style and industry insights make this book a practical resource for game developers.

Who is it for?

This book is ideal for junior to mid-level game developers aiming to enhance their development workflow and problem-solving approaches. If you're familiar with basic programming concepts and want to create games that are easier to manage and maintain, this guide is for you. Whether you work solo or with a team, you'll benefit from implementing these patterns in real projects. It's perfect for coders looking to refine their game design skills and advance their careers.

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Publisher Resources

ISBN: 9781787127838Supplemental Content