Setting up the project

Now that we've gotten a good understanding of why we would want to use design patterns, let's get set up the game engine that we will be using over the course of the book: the Mach5 engine. Now in order to get started, we will need to download the engine as well as the software needed to run the project. Perform the following steps:

  1. Open up your web browser of choice and visit the following website: https://beta.visualstudio.com/downloads/. Once there, move to the Visual Studio Community version on the left and then click on the Free download option, as shown in the following screenshot:
  1. If you get a window asking ...

Get Game Development Patterns and Best Practices now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.