10. Creating a SuperSideScroller Game
Overview
In this chapter, we will set up the project for a new SuperSideScroller game. You will be introduced to the different aspects of a side-scroller game, including power-ups, collectibles, and enemy AI, all of which we will be using in our project. You will also learn about the Character animation pipeline in game development and see how to manipulate the movement of our game's Character.
By the end of this chapter, you will be able to create a side-scroller project, manipulate the default mannequin skeleton for our Character, import Characters and animations, and create Character and Animation Blueprints.
Introduction
So far, we have learned a lot about the Unreal Engine, C++ programming, and ...
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