June 2014
Beginner
220 pages
5h 38m
English
CHAPTER 12
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Building A Game Prototyping Tool for Android Mobile Devices
Gustavo Samour
You never truly know where inspiration will come from, or when it will happen. A game developer can be caught off guard at home, on the subway, or while on vacation. Forgetting an idea because one was not able to write it down can be a frustrating feeling. And, while finding a pen and paper is easy, oftentimes these tools are not robust enough to fully capture the essence of an idea. Sometimes something more sophisticated, like a game prototyping tool, is necessary to test and better express a concept. If a picture is worth a thousand words, then an interactive ...