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Game Development Tool Essentials
book

Game Development Tool Essentials

by Alessandro Ardolino, Remi Arnaud, Paula Berinstein, Simon Franco, Adrien Herubel, John McCutchan, Nicusor Nedelcu, Benjamin Nitschke, Fabrice Robinet, Christian Ronchi, Gustavo Samour, Rita Turkowski, Robert Walter
June 2014
Beginner content levelBeginner
220 pages
5h 38m
English
Apress
Content preview from Game Development Tool Essentials

CHAPTER 12

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Building A Game Prototyping Tool for Android Mobile Devices

Gustavo Samour

You never truly know where inspiration will come from, or when it will happen. A game developer can be caught off guard at home, on the subway, or while on vacation. Forgetting an idea because one was not able to write it down can be a frustrating feeling. And, while finding a pen and paper is easy, oftentimes these tools are not robust enough to fully capture the essence of an idea. Sometimes something more sophisticated, like a game prototyping tool, is necessary to test and better express a concept. If a picture is worth a thousand words, then an interactive ...

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Publisher Resources

ISBN: 9781430267003Purchase book