© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
L. Salin, R. MorrarGame Development with MonoGamehttps://doi.org/10.1007/978-1-4842-7771-3_5

5. Scripting

Louis Salin1   and Rami Morrar2
(1)
Cedar Park, TX, USA
(2)
San Leandro, CA, USA
 

What Is Scripting?

As we all know, game logic doesn’t write itself. All games use programming languages of some kind to make the game work. Most game engines and frameworks use a variety of languages, such as Python, Java, and C++. In MonoGame’s case, C# is the language used to script gameplay behavior and functionality. C# is a versatile language that is compatible with multiple .NET libraries and has an easy syntax to understand, making it a go-to language for simple programming ...

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