© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
T. W. TanGame Development with Unreal Engine 5 Volume 1https://doi.org/10.1007/978-1-4842-9824-4_6

6. Mastering Lumen Global Illumination in Unreal Engine 5

Tiow Wee Tan1  
(1)
Department of Game Development – The Game School, Inland Norway University of Applied Science, Hamar, Norway
 

Lumen is a fully dynamic global illumination and reflection system that is designed for next-generation consoles and high-end PCs. It is the default lighting system in UE5, and it enables you to create realistic and immersive lighting scenarios for your games and applications. Lumen renders diffuse interreflection with infinite bounces and indirect specular reflections in large, ...

Get Game Development with Unreal Engine 5 Volume 1: Design Phase now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.