Skip to Content
Game Development with Blender and Godot
book

Game Development with Blender and Godot

by Kumsal Obuz
September 2022
Beginner to intermediate
330 pages
8h 55m
English
Packt Publishing
Content preview from Game Development with Blender and Godot

11

Creating the User Interface

To start this chapter, let’s begin by asking a simple question: what was the first multiplayer game you played?

If you are thinking of a PC or a console game, try thinking another way. Imagine a bunch of kids holding their arms out, pretending to shoot and take down the bad guys invading their neighborhood. Perhaps there was an evocative action movie the night before on TV. Now, these kids are bringing to life what they think is possible within the realm of physics, mixed with a bit of fantasy and what they remember from the movie. Some kids will even pretend they have been harmed along the way. Fallen comrades will be avenged in the end, and good will once again prevail against evil. Who’s keeping the score here ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender

Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender

Raja Biswas
Blender 3D By Example - Second Edition

Blender 3D By Example - Second Edition

Oscar Baechler, Xury Greer

Publisher Resources

ISBN: 9781801816021