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Game Engine Architecture, 2nd Edition
book

Game Engine Architecture, 2nd Edition

by Jason Gregory
March 2017
Intermediate to advanced
1052 pages
28h 32m
English
A K Peters/CRC Press
Content preview from Game Engine Architecture, 2nd Edition

Foreword to the First Edition

The very first video game was built entirely out of hardware, but rapid advancements in microprocessors have changed all that. These days, video games are played on versatile PCs and specialized video game consoles that use soft ware to make it possible to offer a tremendous variety of gaming experiences. It’s been 50 years since those first primitive games, but the industry is still considered by many to be immature. It may be young, but when you take a closer look, you will find that things have been developing rapidly. Video games are now a multi-billion-dollar industry covering a wide range of demographics.

Video games come in all shapes and sizes, falling into categories or “genres” covering everything from ...

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Publisher Resources

ISBN: 9781466560017