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Game Hacking
book

Game Hacking

by Nick Cano
July 2016
Intermediate to advanced
304 pages
7h 56m
English
No Starch Press
Content preview from Game Hacking

1SCANNING MEMORY USING CHEAT ENGINE

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The best game hackers in the world spend years personalizing expansive arsenals with custom-built tools. Such potent toolkits enable these hackers to seamlessly analyze games, effortlessly prototype hacks, and effectively develop bots. At the core, however, each unique kit is built from the same four-piece powerhouse: a memory scanner, an assembler-level debugger, a process monitor, and a hex editor.

Memory scanning is the gateway to game hacking, and this chapter will teach you about Cheat Engine, a powerful memory scanner that searches a game’s operating memory (which lives in RAM) for values like the player’s ...

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Publisher Resources

ISBN: 9781492017462Errata Page