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Game Physics Cookbook
book

Game Physics Cookbook

by Gabor Szauer
March 2017
Intermediate to advanced
480 pages
11h 3m
English
Packt Publishing
Content preview from Game Physics Cookbook

Angles

We have had a brief introduction to the angle between vectors when we discussed the dot product and the magnitude of a vector. In this recipe, we will discuss how to find the actual angle between two vectors. The formula to find angle theta between two vectors is:

Angles

Getting ready

We have already implemented both the dot product and magnitude functions for vectors; this means we have everything needed to find the angle between two vectors already written. In general, this is a very expensive function, as it performs two square roots and an inverse cosine. Because it's such an expensive function, we try to avoid it whenever possible.

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Publisher Resources

ISBN: 9781787123663