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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – implementing an XML parser for player data

In this exercise, we are going to create a parser to fill data that represents players and their inventory in an RPG game:

struct InventoryItem {
  enum Type { Weapon, Armor, Gem, Book, Other } type;
  QString subType;
  int durability;
};

struct Player {
  QString name;
  QString password;
  int experience;
  int hitPoints;
  QList<Item> inventory;
  QString location;
  QPoint position;
};

struct PlayerInfo {
  QList<Player> players;
};

Save the following document somewhere. We will use it to test whether the parser can read it:

<PlayerInfo> <Player hp="40" exp="23456"> <Name>Gandalf</Name> <Password>mithrandir</Password> <Inventory> <InvItem type="weapon" durability="3"> <SubType>Long sword</SubType> </InvItem> ...
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Publisher Resources

ISBN: 9781782168874Supplemental Content