January 2016
Beginner
512 pages
12h 35m
English
In this exercise, we are going to create a parser to fill data that represents players and their inventory in an RPG game:
struct InventoryItem {
enum Type { Weapon, Armor, Gem, Book, Other } type;
QString subType;
int durability;
};
struct Player {
QString name;
QString password;
int experience;
int hitPoints;
QList<Item> inventory;
QString location;
QPoint position;
};
struct PlayerInfo {
QList<Player> players;
};Save the following document somewhere. We will use it to test whether the parser can read it:
<PlayerInfo> <Player hp="40" exp="23456"> <Name>Gandalf</Name> <Password>mithrandir</Password> <Inventory> <InvItem type="weapon" durability="3"> <SubType>Long sword</SubType> </InvItem> ...