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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – putting it all together!

Before we go on, however, and after talking a lot about items and scenes, let's see how the view, the scene, and the items all work together:

#include <QApplication>
#include <QGraphicsView>
#include <QGraphicsRectItem>
int main(int argc, char *argv[]) {
  QApplication app(argc, argv);
  QGraphicsScene scene;
  scene.addEllipse(QRectF(0, 0, 100, 100), QColor(0, 0, 0));
  scene.addLine(0, 50, 100, 50, QColor(0, 0, 255));
  QGraphicsRectItem *item = scene.addRect(0, 0, 25, 25, Qt::NoPen, Qt::red);
  item->setPos(scene.sceneRect().center() - item->rect().center());
  QGraphicsView view;
  view.setScene(&scene);
  view.show();
  return app.exec();
}

Build and run this example and you will see following image in the middle of the ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content