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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – creating a regular polygon item

Let's learn about the scene-graph by delivering an item class for rendering convex regular polygons. We will draw the polygon using the OpenGL drawing mode called "triangle fan." It draws a set of triangles that all have a common vertex. Subsequent triangles are defined by the shared vertex, the vertex from the previous triangle, and the next vertex specified. Have a look at the diagram to see how to draw a hexagon as a triangle fan using 8 vertices as control points:

Time for action – creating a regular polygon item

The same method applies for any regular polygon. The first vertex defined is always the shared vertex occupying the center of the shape. ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content