Time for action – creating a regular polygon item
Let's learn about the scene-graph by delivering an item class for rendering convex regular polygons. We will draw the polygon using the OpenGL drawing mode called "triangle fan." It draws a set of triangles that all have a common vertex. Subsequent triangles are defined by the shared vertex, the vertex from the previous triangle, and the next vertex specified. Have a look at the diagram to see how to draw a hexagon as a triangle fan using 8 vertices as control points:
The same method applies for any regular polygon. The first vertex defined is always the shared vertex occupying the center of the shape. ...
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