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Game Programming Using Qt Beginner's Guide
book

Game Programming Using Qt Beginner's Guide

by Witold Wysota, Lorenz Haas
January 2016
Beginner
512 pages
12h 35m
English
Packt Publishing
Content preview from Game Programming Using Qt Beginner's Guide

Time for action – collecting coins

From Qt Creator's menu, access File | New File or Project. From Qt Files And Classes, choose the JS File template. Call the file "collisions.js". Put the following content into the document:

pragma library

function boundingBox(object1) {
  var cR = object1.childrenRect
  var mapped = object1.mapToItem(object1.parent, cR.x, cR.y, cR.width, cR.height)
  return Qt.rect(mapped.x, mapped.y, mapped.width, mapped.height)
}

function intersect(object1, object2) {
  var r1 = boundingBox(object1)
  var r2 = boundingBox(object2)
  return (r1.x <= r2.x+r2.width  && // r1.left <= r2.right
  r2.x <= r1.x+r1.width  && // r2.left <= r1.right
  r1.y <= r2.y+r2.height && // r1.top <= r2.bottom
  r2.y <= r1.y+r1.height)   // r2.top <= r1.bottom
}

Create ...

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Publisher Resources

ISBN: 9781782168874Supplemental Content