April 2018
Beginner
714 pages
18h 21m
English
We have created a very simple QObject instance and exposed it as our "data model" to QML. The object has a number of properties that can receive different values. Changing a value results in emitting a signal, which in turn notifies the QML engine and causes bindings containing those properties to be reevaluated. As a result, our user interface gets updated.
Read now
Unlock full access