April 2018
Beginner
714 pages
18h 21m
English
We will extend our component now and implement its main functionality—drawing a heartbeat-like diagram.
Add the following property declarations to the canvas object:
property int lineWidth: 2 property var points: [] property real arg: -Math.PI
Inside the Canvas section, add a declaration for a timer that will trigger updates of the picture:
Timer {
interval: 10
repeat: true
running: true
onTriggered: {
canvas.arg += Math.PI / 180;
while(canvas.arg >= Math.PI) {
canvas.arg -= 2 * Math.PI;
}
}
}
Then again, inside the Canvas section, define the handler for when the value of arg is modified:
onArgChanged: {
points.push(func(arg));
points = points.slice(-canvas.width);
canvas.requestPaint();
}
This handler ...
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