In this chapter, we’ll focus on implementing a moving, floating platform that travels back and forth between two locations.
Making a platform move like this isn’t very hard. We’re experts now. We know how to move Transforms in world space, in local space, and from one point toward another point – we’ve done all that stuff before.
So the problem we’ll face with a moving platform is not getting it to move how we want it to move – rather, it’s getting everything sitting on top of the platform to move with it.
It’s a somewhat tricky situation. You might expect that having a Rigidbody ...