Skip to Content
Game Theory: An Introduction, 2nd Edition
book

Game Theory: An Introduction, 2nd Edition

by E. N. Barron
April 2013
Beginner
574 pages
16h 31m
English
Wiley
Content preview from Game Theory: An Introduction, 2nd Edition

Appendix B: The Essentials of Probability

In this section, we give a brief review of the basic probability concepts and definitions used or alluded to in this book. For further information, there are many excellent books on probability (e.g., see the book by Ross, 2002).

The space of all possible outcomes of an experiment is labeled Ω. Events are subsets of the space of all possible outcomes, A ⊂ Ω. Given two events A, B, the event

1. A ∪ B is the event either A occurs or B occurs, or they both occur;
2. A ∩ B is the event both A and B occur;
3. inline is called the impossible event, while the event Ω itself is called the sure event;
4. Ac = Ω \ A is called the complement of A, so either A occurs or, if A does not occur, then Ac occurs;

The probability of an event A is written as P(A) or Prob(A). It must be true that for any event A, 0 ≤ P(A) ≤ 1. In addition,

1. P(inline) = 0, P(Ω) = 1;
2. P(Ac) = 1 − P(A);
3. P(A ∪ B) = P(A) + P(B)− P(A ∩ B);
4. P(A ∩ B) = P(A)P(B) if A and B are independent;

Given two events A, B with P(B) > 0, the conditional probability of A given the event B has occurred, is defined by

Unnumbered Display Equation

Two events are therefore independent if and only if P(A | B) = P(A) so that the knowledge ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

The Psychology Book

The Psychology Book

DK
The Handbook of Conflict Resolution: Theory and Practice, 3rd Edition

The Handbook of Conflict Resolution: Theory and Practice, 3rd Edition

Eric C. Marcus, Morton Deutsch, Peter T. Coleman
Music Theory, 3E

Music Theory, 3E

Michael Miller

Publisher Resources

ISBN: 9781118533895Purchase book