Most of your rooms will have some sort of background, whether it’s a solid color, a moving background, or a more complex parallax effect.
Splash screens.
Backgrounds for levels.
Moving backgrounds for infinite runner type games.
Backgrounds are loaded in the same way as sprites. Load in the space background from the resources and name it bg_1.
If you wanted to move the background to the left, you can set the Horizontal Speed to a negative value, for example -2, in the room settings, as shown back in Figure ...