Chapter 5
Working with Views
In This Chapter
Adding speed and movement with Views
Creating a Room to work with Views
Moving the View with a controller Object
Checking when the Object reaches the top of the Room
Placing a score display in a Room with a View
Keeping your player’s plane from flying off the boundaries of the View
Destroying an Instance when it leaves a Room
Guiding bullets toward a target
Creating enemy planes in a Room with a View
Arranging enemy planes in a Room
Moving ...
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