Chapter 14
Saving and Loading
In This Chapter
Making sense of the file system
Looking at the ins and outs of INI files and text files
Enabling the player to save a game
Loading a saved game
Mapping the gameplay keys and resetting the default
This chapter provides some basic information on how to add some functionality to your games that the player may find useful. This includes game options, such as turning the background music off or on. This type of functionality is performed using file functions within GameMaker and does require that you have some coding skills with the GameMaker Language (GML). With that said, I provide all the code that you need so that you can set up your game with some useful features for the player.
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