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Games, Design and Play: A Detailed Approach to Iterative Game Design
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Games, Design and Play: A Detailed Approach to Iterative Game Design

by Colleen Macklin, John Sharp
June 2016
Beginner
352 pages
8h 26m
English
Addison-Wesley Professional
Content preview from Games, Design and Play: A Detailed Approach to Iterative Game Design

Works Cited

Introduction

anthropy, anna, and Naomi Clark. A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design. Boston, MA: Addison-Wesley Professional, 2014.

Fullerton, Tracy. Game Design Workshop: A Playcentric Guide to Creating Innovative Games, 3rd edition. Bacon Raton, FL: CRC Press, 2015.

Salen, Katie, and Eric Zimmerman. Rules of Play: Game Design Fundamentals. Cambridge, MA: The MIT Press, 2003.

Chapter 1

anthropy, anna. Queers in Love at the End of the World. (browser game), 2014.

anthropy, anna, Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-Outs, Queers, Housewives, and People Like You Are Taking Back an Art Form. New York: Seven Stories Press, 2012.

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Publisher Resources

ISBN: 9780134392233Purchase book