Appendix A. Acknowledgements
Thanks are due to so many: Richard Saul Wurman for his inspiration and encouragement; David Sibbet, Alex Osterwalder, Chris Messina, and Luke Hohmann for their pioneering work, and for the design of some amazing games, and for agreeing to share them in this book; Nancy Duarte, Garr Reynolds, and Dan Roam for setting an example for us all to follow; Aric Wood, for believing in the project and many conversations along the way; Bob Logan, Alex Wright, and Jo Guldi for their help, deep knowledge, and scholarship; Michael Dila and Robin Uchida for demonstrating innovation by example; Richard Black, Lee Weldon, Louis Kim, and Stuart Curley for their assistance in the long development of the concepts, Karl Gude for just being himself; Colleen Wheeler for thoughtful and considerate editing, and for the countless hours herding cats and keeping the project on track; Brynn Evans, Toby Daniels, Marcel Botha, and all the other Overlappers for helping to test the viability and for their inspiring work on the Betacup; Liz Danzico, Andy Budd, Peter Merholz, Bill DeRouchey, and Lenore Richards for helping get Gamestorming off the ground; the entire UX community, which helped to guide the project through its early stages; Tim O’Reilly for making all of this possible; Edie Freedman for design leadership and shepherding the project through the design process; Isaac Milla and Alyssa Beavers for their patient understanding during the long hours it took to get the project ...
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