Chapter 7.  Get Your Motor Running

By now, you should be quite comfortable with using Unity; if not, don't worry, we still have a bit to cover before we are done, and we will be using a lot of what we have already learned. In this chapter, we will implement most of the logic for our application. We will cover the following topics:

  • To begin, Designing our application will have us designing the UI that will be used in our application.
  • Next, Getting started will explain how to implement different areas for content within our application, in particular, the lateral menu, the Home page, and the Task page.
  • As we progress through the chapter, Creating the application interface will cover how we can create the UI experience.
  • In Defining tasks, we will learn ...

Get Gamification with Unity 5.x now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.