List of Figures
Chapter 1. Programming, JavaScript, and JS Bin
Figure 1.1. JS Bin showing the HTML, CSS, Output, and Info panels
Figure 1.2. JS Bin showing the JavaScript and Console panels.
Figure 1.3. The steps for running JavaScript on JS Bin
Figure 1.4. The JS Bin error section (closed and then open)
Figure 1.5. Line numbers are helpful when finding errors.
Figure 1.7. Game elements in The Crypt for part 1
Chapter 2. Variables: storing data in your program
Figure 2.1. Declaring a variable
Figure 2.2. Assigning a value to a variable
Figure 2.3. The equals sign is called the assignment operator.
Get Get Programming with JavaScript now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.