Unit 1. Foundations of functional programming

There are two major ways to understand the act of programming. The first, and historically more common, is the view that the programmer provides a sequence of instructions to a computer in order to make it behave a certain way. This model of programming ties the programmer to the design of a particular tool for programming, namely a computer. In this type of programming, the computer is a device that takes input, accesses memory, sends instructions to a processing unit, and finally delivers output to the user. This model of a computer is called von Neumann architecture, after the famous mathematician and physicist John von Neumann.

The programming language that best embodies this way of thinking ...

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