Modeling architectural assets is a great way to start learning about modeling. Architectural things like walls and furniture are all man made. This means that many of these sorts of assets are simple in form — often linear and inorganic.
Organic modeling, while using many of the same tools as architectural modeling, is a whole other ball game and as such often needs a new collection of techniques. In this chapter, we will be looking at organic polygonal modeling techniques specifically through the lens of organic modeling.
In this chapter, we will look at creating assets for two different applications. The first ...
Get Getting Started in 3D with Maya now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.