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Getting Started in 3D with Maya by Adam Watkins

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CHAPTER 6

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Material Creation andTexture Painting

 

 

Gray plastic is getting really old. So far we’ve created some great looking forms and taken some extensive time to do the hard work of good UV layouts. Now we get to reap the benefits of that hard work and start texturing our surfaces to bring some real life to the scenes.

Nomenclature

There is some nomenclature here that we should cover before we go too far. People will often talk of “texturing” their objects or scene. What the artist usually means is that he plans to add color or other visual surface properties to his collection of polygons. But this usually is done through three different ...

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