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You already have some experience in selecting objects in 3ds Max by clicking the Select Object button in the main toolbar and then clicking on an object in a viewport. The object turns white in the wireframe viewports and displays “bounding box” corners in the shaded viewports to indicate that it is selected. But what happens when you need to select several objects that are scattered around a complex 3ds Max scene?

There is a wide selection of options, which allows you to add individual objects to a selection set, either by defining an area to select a group of objects or by selecting objects by their names. You must familiarize yourself with ...

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