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Getting Started in 3D with 3ds Max
book

Getting Started in 3D with 3ds Max

by Ted Boardman
September 2012
Beginner
436 pages
12h 53m
English
Routledge
Content preview from Getting Started in 3D with 3ds Max

Image

Mapping coordinates are information stored in an object’s vertices that describes how the maps or patterns used in the materials applied to the object are projected onto the surface. The most common method of applying specific mapping coordinates is using the UVW Map modifier, which has adjustable parameters for projecting the maps onto object’s surfaces.

Some of the topics covered in this chapter are as follows:

  • Mapping coordinate concepts – Learn how mapping coordinates can affect the positioning and sizing of maps used in materials on 3D surfaces.
  • UVW map modifier – Learn some of the options available for projecting maps onto 3D surfaces. ...
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Publisher Resources

ISBN: 9780240823959