A few years ago I was given a very interesting challenge: teach designers the bare minimum in electronics so that they could build inter-active prototypes of the objects they were designing.

I started following a subconscious instinct to teach electronics the same way I was taught in school. Later on I realised that it simply wasn’t working as well as I would like, and started to remember sitting in a class, bored like hell, listening to all that theory being thrown at me without any practical application for it.

In reality, when I was in school I already knew electronics in a very empirical way: very little theory, but a lot of hands-on experience.

I started thinking about the process by which I really learned electronics:

  • I took apart any ...

Get Getting Started with Arduino, 2nd Edition now with the O’Reilly learning platform.

O’Reilly members experience live online training, plus books, videos, and digital content from nearly 200 publishers.