Book description
Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.
Publisher resources
Table of contents
- A Note Regarding Supplemental Files
- Advance Praise for Getting Started with Processing
- Preface
- 1. Hello
- 2. Starting to Code
- 3. Draw
-
4. Variables
- Making Variables
- Processing Variables
- A Little Math
-
Repetition
- Example 4-5: Do the Same Thing Over and Over
- Example 4-6: Use a for Loop
- Example 4-7: Flex Your for Loop’s Muscles
- Example 4-8: Fanning Out the Lines
- Example 4-9: Kinking the Lines
- Example 4-10: Embed One for Loop in Another
- Example 4-11: Rows and Columns
- Example 4-12: Pins and Lines
- Example 4-13: Halftone Dots
- Robot 2: Variables
- 5. Response
- 6. Media
- 7. Motion
- 8. Functions
- 9. Objects
- 10. Arrays
- 11. Extend
- A. Coding Tips
- B. Data Types
- C. Order of Operations
- D. Variable Scope
- Index
- About the Authors
- Colophon
- Copyright
Product information
- Title: Getting Started with Processing
- Author(s):
- Release date: June 2010
- Publisher(s): Make: Community
- ISBN: 9781449379803
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