In our game world, the terrible sweet-tooth pandas make a lot of trouble for our player, especially when they reach the longed-awaited cake. As such, with every bite they take, the player will lose some life. However, the player needs a way, and so does the game, to keep track of his or her life. In our design, we chose a health bar, which we are going to implement in this section.
UI_Background we created before, let's create another image by selecting UI | Image (you can right-click directly on
UI_Background to parent already the new image to it). Then, rename it
ui_health_bar_frame as a Sprite in the
Graphics/UI folder. Again, scale it properly (and if you ...