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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Animations

Life and all of its creatures are dynamic. We move, and our movements, even the subtlest of ones, express emotions. If we were to remove such things, even the tiniest smile, life would become dull and static. Animation effects can range from the simplest of things such as a flag waving to a dragon flying. Just look around you, inside and outside; something will be moving or will move from time to time. Even stones move, albeit with wind, something knocking them, or someone skipping them across water.

Unity has a complex animation system, also known as Mecanim, which requires time to get used to. It includes different components. Some of these are specifically for 3D animations; others can be used for both 2D and 3D. Usually, animating ...

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Publisher Resources

ISBN: 9781784397173