February 2017
Beginner
478 pages
11h 5m
English
In this chapter, we have covered many techniques on how to exchange information between different parts of our game, and learnt a bit about gameplay programming. Here there are some exercises to improve your skills and become a better game developer:
Game Manager (so that it can be set from the Inspector), and set this quantity in the Sugar Meter within the Start() function. As a result, the player will be immediately ready to fight ...Read now
Unlock full access