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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Polishing your game

Well, we've filed and buffed our game to shape it into a masterpiece, it's now time to add some shine. To make our gem shine, we need to polish it up with a few things to make it work better, as well as ensure that it will work as we want it to. By now, you should have already tested it (more than once), so you will have a few ideas about what needs to be improved, such as lag. In the following sections, we will explore ways to optimize various parts of the game so that by the time you publish it, you will have something that runs smoothly and effectively.

Processing the power

One thing that you will want to make sure to do before you really get stuck into the development of your game is to determine whether or not it is optimized ...

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Publisher Resources

ISBN: 9781784397173