SKScene
The SKScene
class is a subclass of SKNode
that has some specific properties and methods to handle the way content is drawn in an SKView
object (the screen).
The game loop
Each node provides content that will be animated and rendered by the scene in a process called game loop. It looks like the following screenshot that was taken from https://developer.apple.com/library/ios/documentation/GraphicsAnimation/Conceptual/SpriteKit_PG:
According to the preceding screenshot, each frame in a SpriteKit game is calculated in the following order:
- Firstly, the
scene
calls theupdate
method. Here, we can specify the code that we want to execute just before ...
Get Getting Started with SpriteKit now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.