Our first SKSpriteNode class
The SKSpriteNode
class https://developer.apple.com/library/ios/documentation/SpriteKit/Reference/SKSpriteNode_Ref is the one that we are going to use in order to load the sprites that will be a part of our game.
The SKSpriteNode
class is a subclass of SKNode
, and it's used to represent visual elements called sprites
on the screen by using images. As you are going to need an image to create a sprite (an instance of SKSpriteNode
class), perform the following steps to add it to the project:
- Unzip the
7338_01_Resources.zip
file in the desired location. - In Xcode, right-click on the InsideTheHat group on the Navigator tab, select New Group, and call it Art.
- Right-click on the Art group and select Add Files to InsideTheHat…
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