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Go: Design Patterns for Real-World Projects
book

Go: Design Patterns for Real-World Projects

by Vladimir Vivien, Mario Castro Contreras, Mat Ryer
June 2017
Beginner
1091 pages
22h 9m
English
Packt Publishing
Content preview from Go: Design Patterns for Real-World Projects

Command design pattern

To finish with this chapter, we will see also the Command pattern--a tiny design pattern but still frequently used. You need a way to connect types that are really unrelated? So design a Command for them.

Description

The Command design pattern is quite similar to the Strategy design pattern but with key differences. While in the strategy pattern we focus on changing algorithms, in the Command pattern, we focus on the invocation of something or on the abstraction of some type.

A Command pattern is commonly seen as a container. You put something like the info for user interaction on a UI that could be click on login and pass it as a command. You don't need to have the complexity related to the click on login action in the command ...

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Publisher Resources

ISBN: 9781788390552