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Go: Design Patterns for Real-World Projects
book

Go: Design Patterns for Real-World Projects

by Vladimir Vivien, Mario Castro Contreras, Mat Ryer
June 2017
Beginner
1091 pages
22h 9m
English
Packt Publishing
Content preview from Go: Design Patterns for Real-World Projects

Chapter 5.  Building Distributed Systems and Working with Flexible Data

In this chapter, we will explore transferrable skills that allow us to use schemaless data and distributed technologies to solve big data problems. The system we will build in this chapter will prepare us for a future where all democratic elections happen online on Twitter, of course. Our solution will collect and count votes by querying Twitter's streaming API for mentions of specific hash tags, and each component will be capable of horizontally scaling to meet demand. Our use case is a fun and interesting one, but the core concepts we'll learn and the specific technology choices we'll make are the real focus of this chapter. The ideas discussed here are directly applicable ...

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Publisher Resources

ISBN: 9781788390552